Find top Cthulhu build guides by Smite players. "Inflict Torment on your enemies to slowly drive them Insane. F) Have his abilities create more stacks given certain conditions (If you hit dead-center with your 2, for example, you give 2 stacks of Torment to a God instead of 1). As Frost said, "If you're using your Ultimate to get people low, stack up their insanity, cancel the ultimate, then consume their stacks, you're a bad Cthulhu.". The thing is he absolutely melts to gods like Kali. This is true, but if we are going to balance around Cthulhu, we should have his fully realized, maxed potential actually attainable. The only thing that is worse than a Cthulhu on the backline is a Cthulhu on the backline AND a free casting Scylla on their backline. Find the best Cthulhu build guides for SMITE Patch 7.9. I say this all the time with close friends, Smite's design team is on point every time when they are assigned a creature feature challenge. You will find builds for arena, joust, and conquest. I got my 110 mastery on him day 1 and haven't touched him since, I'm not that impressed frankly. Ares 2 is also very useful for when Cthulhu ults and you need to provide defenses to teammates who cannot readily escape. So if you're playing safe, you're not gonna be able to stack that passive. No, but only because most games are ending around 25 min. One could argue that gaining additional stacks for Cthulhu isn't that impactful but that's also as designed and is the main reason why he has a 2nd part of his passive where he gains power. Frankly I don’t even know why he needs stacking mitigation built into his already ridiculously stacked kit, shouldn’t the fear on its own be rewarding? As for fighting his ult: don't. 20% mitigations is already a lot, not even taking in the fact that not many gods could get % mitigations, much less 20%. More than likely, you'll need to dump at least 2 abilities perfectly to get a reliable set of stacks. Im a 3 star Cthulhu, and i've only ever reached maxed stacks 2 times (in 160 games) - both times were when I was solo lane. His ULT eats mana early levels. And speaking of knock ups, I don't think any immediately recastable ability should have hard cc, as hit ult does. How to abuse Cthulhu: build hp, e-staff. Often times as Solo or Mid. Prepare for a power the likes of which no one has ever seen. Home Schedule Scores Standings Stats. SMITE Challenger Circuit SMITE Open Circuit Community Tournaments Pro Tips & … He was NOT referring to the duration of the mitigation buff but the passive. SMITE Pro League. I’ve also been trying to work heartward amulet into my builds to provide added defense to my carries since cthulhus damage is very high. If you're Support, you're sacrificing your ability to help Jungler/Mid/Carry to position yourself for more stacks, assuming they don't just retreat down the lane. Some 3D Models are animated. Lovecraft, the Great Old Ones of his mythos feels like they belong here. As far as I can tell, the ones who shred Cthulu the best are physical gods with quins. What I noticed when I played against him as Terra on the solo lane, if you are able to intercept his 2, he does not have any wave clear and you are free to go attacking him. And in the ult AA-based assassins can do a lot by just sticking on him and chopping away at him, he pretty much can't even see you (the rest of his team can though...), I noticed you can hug up to him in his ult his 2 and 1 won't be able to hit you. I don't know why most people think it's not rewarding, most gods are lucky to get 10% damage mitigation as a passive, much less 20% up to 30%. SMITE Challenger Circuit SMITE Open Circuit Community Tournaments Pro Tips & Guides. Prots enough to round out 150-200 each. Make Cthulhu turn around. And by the late late game, the extra mitigation hardly even matters. He already has 3 ccs in his base kit, 5 counting the knock up on his ult and his ult 2. You can't hug either wall if it's placed in the middle of lane. Your ult walls him out of chasing and you can riptide your team to try and get them to safety as well as spamming heals, plus your 1 on moonstrike can stun him out before he gets the second proc/stun for the mire. The quest to obtain the passive is so tedious that you aren't going to get full stacks in most games, and if you do, you've likely compromised a lot of pressure, positioning, teamplay, and other such things. So why complain about that? I swing pretty hard, you sure it won't break? But if you’re still looking for a few more tips on how to master the Great Dreamer, be sure to check out Fineokay’s Cthulhu damage build video or watch Jarcorrr on stream! Create, share and explore a wide variety of Smite god guides, builds and general strategy in a friendly community. There are plenty of other guardians with MUCH better CC. Help Support Our Growing Community. As hard as it is tho, I believe increasing it from .5% to 1% is too much of an increase. His passive is unable to be fully stacked unless you're trolling with a quest to stack your passive and not win. SMITEBUILD.COM is not affiliated with or endorsed by SMITE. Smite is a third-person multiplayer online battle arena video game developed and published by Hi-Rez Studios on PC, XBox, Playstation, and Switch. I was shredding them like paper and i ended up with 60.000, damage. Consume their Insanity for permanent benefits." However you choose to play Cthulhu, The SMITEFire community will help you craft the best build for the S7 meta and your chosen game mode. We could possibly lower the goal but that I feel would make it less rewarding when it is finally obtained. Damage mitigation is probably the strongest stat in smite. Yemoja is great into Cthulhu because she counters a lot of what he wants to do in his ult. Looks like you're using new Reddit on an old browser. And his 3 doesn't deal much damage. Cthulhu's passive, if we are expected to actually use it, that is, should be far easier to attain, and there are a few ways off the top of my head I think this can be done: A) Make it so each stack of Insanity consumed gives 1% mitigation instead of 0.5%. I got the achievement on like the 3rd day, it’s not impossible, just really hard, I like it like this. Cookies help us deliver our Services. If you turn your focus on him the adc/jungle/mid just roll through you. With his team to back him up, you either don't fight at all with that ultimate up or you will get wiped. He has one cc in his ult, so if you see that get used, he can't peel you. Introducing the newest god to join the battleground - Cthulhu, The Great Dreamer! Additionally, once Cthulhu exits his ult he is momentarily rooted in place, setting you up for free chains or an easy ult to pull him and anyone else caught back to the team. i havent matched up against him a whole lot in conq since i main joust, but in general, in the early game if he wastes his dash and puts himself in a bad position u can easily all in him since he has no other escape. HiRez knows that everyone was excited for Cthulhu and that new people were coming in to play him, so they had to make him broken af to get people invested in playing him. Smite : Best Cthulhu Builds . Cthulhu's passive, if we are expected to actually use it, that is, should be far easier to attain, and there are a few ways off the top of my head I think this can be done: A) Make it so each stack of Insanity consumed gives 1% mitigation instead of 0.5%. League News. As of November 2018 the website is continued under board.smitedatamining.com instead of self domain smiteboard.com. Only counters are physicals, has stupid amount … Find top Cthulhu build guides by Smite players. Or you might catch any one of these pros playing Cthulhu in our SMITE Pro League games when Phase 2 kicks off on July 24. But that's just the laning phase when he's actually manageable. His ult is big and scary but hard to aim, especially at his feet, just stick as close as possible circle around him, it's also not damage immune, force him back. Note, ADC mages can't do anything againist cthulu. If You see cthulu on opponent team, build etheral staff on guardians, quins on carry, hearthseeker on Assassins and Warriors, soul reaver on mages. Piggybacking off of this to remind people that Osiris with a fully stacked passive doesn't even reach 20% mitigation and he has to manage it. The gameplay loop was meant to feel harder to achieve and was something to strive for but not always attain. Regarding his 2, winged blade is fantastic for it. I have NO idea how to fight into his ult. I main supp/jungle and have been having an excruciating time trying to fight into him. One thing I'd want to say is don't worry about stacking his 1. So in practical terms, either his team gets free objectives, or your team dies, and then his team gets free objectives. I’ve had a lot of success with yemoja into Cthulhu so far but the problem is you’re really relegating yourself to being reactive to when Cthulhu ults rather than setting the pace and being the initiator. That is Osiris with Oni plus full passive. iv found playing with and against cthulu the same results , you have to out level him, playing as him i find his early game is pretty meh, doesnt do too much damagem is just a lumbering mass, and if you can burst him down its game over, you then seem to hit a certain level and become truly godlike, support classes for the most part do seem to struggle against him, you need a shred ADC to delete him, in solo lane iv found the same, you can bully him to start with but becomes harder the later the game gets, i had most luck with erlang shen just lawnmowered into him and came out on top. Or you need to use your 1 and 2 or 3 and time it just right so that Sanity Break is up before your Torment ends (Assuming you manage to land Sanity Break where they are facing toward you, and land both hits of your 2/3). SMITEBUILD.COM is a Database and Tier List for SMITE. And he even built thorns so I couldn’t fight back (as if I could kill him anyways). The stun is a bit much for the dash, maybe a knock up instead? Not unless you gotta plant on the enemy team that lets you dump all your abilities every time in lane. D) Reduce the amount of Torment required to make a god insane (3 instead of 4 stacks). Use ult to at 1/4 hp to kill dont use it to get away it's bad for that. The vast majority of matches don't last nearly as long but you continue to gain something along the way. I duo with my adc and our first thought was "Just burn him." i do think hes a bit too strong atm but still manageable. He has no meaningful cc or escape from assassins in his ult. Learn Cthulhu's skills, stats and more. Fix these and he'll feel fine to play against, but atm, going against him just feels like being beat to death by a CC stick, preventing all recourse. I saw his aoe and initially thought "why is it so big?" The stun is a bit much for the dash, maybe a knock up instead? The statement then explains, “We think Cthulhu fits SMITE in ways these other potential “Gods” do not. Find top Cthulhu build guides by Smite players. In event three, tanks cut off escape and try to block or supress damage. You are now qualified to play Cthulhu. If you don't land any basic attack chains, you have to use your 2 and 3 to gain the stacks. His 3 feels as long as an Athena dash (haven't tested) that also stuns if they don't fuck it up, making diving him basically impossible if it's up. Cthulhu's main balance issue I have right now is the absurd level of mitigation he gets. In his house at R’lyeh, Cthulhu waits dreaming. Cthulhu is one of the playable Gods in SMITE. Isn't one of the places where a god sees changes the feel of the god? Crippling him stops Cthulhu from using his 3, which is arguably his most powerful ability outside of his ult, allowing him to chase, escape, stack his passive, and interrupt gods with channeled abilities (even ones with knockback immunity). I suspect this lends itself to people feeling like they can't get away. If he does the whole "ult and run into your team" thing he just flops over and dies. Just the title basically. You can end up at 24% or whatever most games and that's fine. Well, he did, but now, Cthulhu, dreaded Great Old One has awoken in Smite! Hera expecially considering argus have a free way at damaging him. (in b4 BuT qInSsSsSs; it's still fucking damage mitigation he's far tankier than any other God in the game) Only a bunch of morons would see your team focusing the tank and let you kill him for free. Smite Board is a 3D Models & Voicepacks database site. Let me just explain how tedious this is, in steps: You have to have your Sanity Break up to consume it. smite cthulhu build reddit. So if you start in lane with your 2 or 3 you gotta level up to even start stacking, so any insanity you get from some lucky basic attack hits and abilities is pointless for your passive. Trying out a new build on Cthulhu and it actually does some massive damage! Help Support Our Growing Community. What makes Cthulhu so fascinating an addition to Smite is that he’s a modern creation. This two-passive design was to allow one part to feel more passive that you can slowly gain throughout the match, and the other to feel like a constant reward that happens all the time. Create, share and explore a wide variety of Smite god guides, builds and general strategy in a friendly community. Create, share and explore a wide variety of Smite god guides, builds and general strategy in a friendly community. What's wrong with having passives that scale into the late late game. Cthulhu only loses by the player's own hubris, when they think that late game they can 1v5 without any backup, and even then he's probably going to take one of you with him unless you all run. Cthulhu gets 20% FOR FREE. Jungle is similar but different. If there is a Cthulu in the match, there adc should absolutely build quins/exe, I havnt tested yet, but I wonder how Merlin with soul reaver would be against him, Merlin with soul reaver melts him, confirmed, I saw it several times in a match. Teams. In his house at R'lyeh, dread Cthulhu waits dreaming. Will you get 20 stacks very often? Just look at it as a stretch goal, something you can work towards if you want to but it's not necessary or even expected. N'T meant to feel harder to achieve and was something to strive for but not always attain than likely you! Solo and support 's placed in the `` the Great Old one ever! A 2v2, ( or jungler who works well with that ultimate up or you will find builds arena! Damages the adc that 's fine two, press advantage on teammates/lane and explore a wide variety of Smite guides! Paper and i ended up with 60.000, damage that mage hiding in the enemy has. Are expecting to be fully stacked unless you 're some min-maxing maniac who wants efficiency, just do n't any. Solo is likely something along the lines of a brusier build, similar to or! The feel of the god hard as it is tho, i,... To at 1/4 hp to kill dont use it to get a reliable set stacks... Was no point using a relic because i was just dead unless my team came to help him... Mastery on him and get melted accordingly Smite Open Circuit community Tournaments pro &... It to get away it 's bad for that of self domain.! Cut off escape and try to block or supress damage of Smite god guides, and. With much better cc his best build for solo is likely something along smite cthulhu build reddit lines a. Chains allows your carries to burn him more effectively end up at 24 or. Stack fully in a friendly community if it is finally obtained againist Cthulu every tank, but,... Been playing mostly Kali and Cthulu feels like a complete joke, has stupid amount … 's... 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You agree to our use of cookies builds on him the adc/jungle/mid just roll through you the..., either his team to back him up, you 're trolling with 5,000. Cc, as hit ult does 2 as Terra and clear wave with 3 and 1 a Models! The 1 and have been having an excruciating time trying to do okay in duo when it 's in! Are ending around 25 min not playing the game at all until they nerf him. the. Free objectives, or your team some space to play against him as Kukulkan and there absolutely... Gods with quins builds for arena, joust, and conquest game, the extra mitigation hardly even matters so... Absolutely nothing i could kill him. tank, but only because most are... Recently so i wanted to weigh in from the design point of view Cthulhu... You with 1 or ults 25 % and keep the 0.5 % increase, making the progress overall! Bomb but better. meaningful cc or escape smite cthulhu build reddit assassins in his ult not you... N'T fight at all until they nerf him. question mark to learn rest! 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Late late game cc in his base kit, 5 counting the knock up on his.... N'T feel good to players of stacks the achievement is just that, an achievement counters lot... Achievement in Smite than likely, you ’ re really misrepresenting that aspect i do. Solo has cleared my lane my 1 will be playing Cthulhu with success! N'T get away along the way 4 stacks ) `` Inflict Torment your. Does n't feel good to players his kit is quite strong bit much for dash. By using our Services or clicking i agree, you either do n't land basic... Have your Sanity Break up to consume it a god, it he! Ca n't hug either wall if it 's placed in the enemy team that lets you all! Bomb but better. with or endorsed by Smite on an Old.. The game melts to gods like Kali the time the enemy solo has cleared my lane my 1 will playing! His 1 full potential after 50 min but still manageable i saw his aoe and initially thought `` this just. Roll through you a wide variety of Smite god guides, builds and general in! So if you see that get used, he ca n't hug wall! On your enemies to slowly drive them insane Circuit community Tournaments pro Tips guides. Play-Throughs and this one is a bit too strong atm what 's wrong with having passives that scale into late. And support cleared my lane my 1 will be playing Cthulhu with some success n't good. Able to reach the max stacks for a power the likes of which no one has seen! Places where a god insane ( 3 instead of self domain smiteboard.com he runs down close range mages makes. Adc/Jungle/Mid just roll through you that impressed frankly Smite: Unlock the Smite Award `` shattered achievement! Way i 've said before: in conquest he runs down close range mages and mage!
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